LIM-E+Gaming

​ LIM-E GAMING​ © Juicy games for all! Who are we? Iszy Wallace, Megan Warren-Lister and Lydia Glass We are the creators of LIM-E Gaming, a whole new brand designed to bring the best games to England LIM-E Gaming Stands for Lydia, Meg, Iszy - Enjoyable Gaming ©  What makes a Good Company? Our company aim to achieve all of these:  We all pull our weight, it's all fair- it's the secret to our sucsess!  Mind Map, What makes a good game?:
 * Everyone must agree to any decisions- we work as a team rather than individuals
 * To work together and support each other
 * Communication
 * Everyone has to co-operate
 * Getting it right; which leads to success!



 Colour is also very important, we strive to achieve the best we can in our games, and always aim high!

__Planning: (2/12/09)__ Although our planning is done mostly individually, we all decided to theme it around a small character, a green mouse called Monica. She will be the main feature in our game, and will be the 'heroine' if the game is completed. We each have a different set of ideas, Iszy is basing her game on a Maze, Megan is basing her game on hand eye co-ordination, and Lydia is basing her game on learning maths skills. Revolving around the sprite, each of us have developed a game idea which we will put into action.

__So, how are are our games going?__  ​ __**<span style="font-family: 'Comic Sans MS',cursive;">Our Games: **__<span style="font-family: 'Comic Sans MS',cursive;"> Monica's Maze: This is a maze game, based for 7+. Created by Iszy Wallace Monica's Meal time madness: This is a maths game based for 5-7 year olds. Created by Lydia Glass. Monica's Bumbling Day: This is a hand-eye co-ordination game- based for a 5-7 year olds. Created By Megan Warren Lister

__**<span style="font-family: 'Comic Sans MS',cursive;">Iszy: **__ <span style="font-family: 'Comic Sans MS',cursive; font-size: 10pt;">My game, 'Monica's maze', is going great. The software is hard to understand, but I have managed to figure it out. I have made a start screen, with instructions, to open the game, followed by the main maze. The maze is pink and green, the character that the user is guiding is a mouse. The mouse has to collect all the pieces of cheese to complete the game. There are also cats let loose around the game, which, if touched, will send you back to where you started. The same thing happens if a wall is touched. The game is timed, and if you run out of time, the game is over.
 * 1) <span style="font-family: 'Comic Sans MS',cursive; font-size: 10pt;">Found sprites ü
 * 2) <span style="font-family: 'Comic Sans MS',cursive;">Renamed sprites suitably ü
 * 3) <span style="font-family: 'Comic Sans MS',cursive;">Made start screen/ instructions ü
 * 4) <span style="font-family: 'Comic Sans MS',cursive;">Made end Screen ü
 * 5) <span style="font-family: 'Comic Sans MS',cursive;">Made instructions ü
 * 6) <span style="font-family: 'Comic Sans MS',cursive;">Added in doors and keys ü
 * 7) <span style="font-family: 'Comic Sans MS',cursive;">Made any extra costumes ü
 * 8) <span style="font-family: 'Comic Sans MS',cursive;">Added in questions ü
 * 9) <span style="font-family: 'Comic Sans MS',cursive;">Added in the answers to the questions ü
 * 10) <span style="font-family: 'Comic Sans MS',cursive;">Added score ü
 * 11) <span style="font-family: 'Comic Sans MS',cursive;">Added countdown ü
 * 12) <span style="font-family: 'Comic Sans MS',cursive;">Made main sprite move ü
 * 13) <span style="font-family: 'Comic Sans MS',cursive;">Made walls rebound ü
 * 14) <span style="font-family: 'Comic Sans MS',cursive;">Made cats move ü
 * 15) <span style="font-family: 'Comic Sans MS',cursive;">Made cheese hide when touched ü
 * 16) <span style="font-family: 'Comic Sans MS',cursive;">Made start button ü
 * 17) <span style="font-family: 'Comic Sans MS',cursive;">Added music ü
 * 18) <span style="font-family: 'Comic Sans MS',cursive;">Made backgrounds change ü
 * 19) <span style="font-family: 'Comic Sans MS',cursive;">Made all sprites hide when backgrounds switch ü
 * 20) <span style="font-family: 'Comic Sans MS',cursive;">Put all the sprites in position ü
 * 21) <span style="font-family: 'Comic Sans MS',cursive;">Tested my game ü

<span style="font-family: 'Comic Sans MS',cursive;">My game is now finished! I have finally started to really understand the software! This is the final summary of my game:

A start screen with instructions, our game logo and a start button. A maze with cheese to collect, keys and doors that have to be opened by the keys, questions with answers that give you time bonuses, score and countdown An win screen, if you collect all the cheese in time An end screen if you lose

I am very happy with my game! And I hope others agree with me!

__**Lydia:**__ My Game "Monica's Meal time maddness" is going really well. I agree with Iszy that the soft ware is hard to understand- but I have been very resillent and have not given up- the game starts of on a welcome screen, then onto level 1, level 2, level 3 and then a ending screen. The backgrounds are very colourful- so it is intresting. The person playing the game controls Monica past the bananas- that if you touch them you have to go back to the start of the level. I am pleased with my game- and I am happy with the progress of my team mates. LIM-E Gaming are going great!

<span style="font-family: 'Comic Sans MS',cursive;"> At long last my game is now finished! I agree with Iszy & Meg once again that we judged the software to quickly. Once you get the hang of it, it is actually a very good peice of software. I think it has the potential to produce a great game. I have worked really hard- and so have the rest of my team. My game is complex and was hard to make. My game includes:
 * 1) <span style="font-family: 'Comic Sans MS',cursive;">Found suitable sprite on Scratch Files. ü
 * 2) <span style="font-family: 'Comic Sans MS',cursive;">Imported Sprite. ü
 * 3) <span style="font-family: 'Comic Sans MS',cursive;">Made Sprite 1 move (up, down, left, right) ü
 * 4) <span style="font-family: 'Comic Sans MS',cursive;">Created Back drop. ü
 * 5) <span style="font-family: 'Comic Sans MS',cursive;">Imported Elephant Sprite and Edited the colours. ü
 * 6) <span style="font-family: 'Comic Sans MS',cursive;">Made Elephant Sprite say "What is 5x5?" ü
 * 7) <span style="font-family: 'Comic Sans MS',cursive;">Found suitable cheese sprites on Web ü
 * 8) <span style="font-family: 'Comic Sans MS',cursive;">Edited the Cheese sprite on Fireworks ü
 * 9) <span style="font-family: 'Comic Sans MS',cursive;">Imported the cheese sprite onto scratch 5 times. ü
 * 10) <span style="font-family: 'Comic Sans MS',cursive;">Made Rule- when sprite one touching sprtie 5 broadcast "Next Level" ü
 * 11) <span style="font-family: 'Comic Sans MS',cursive;">Made rule on stage- when I recive "Next Level" switch to brackground Inbetween 1 and 2" wait 3 secs switch to back ground level two. ü
 * 12) <span style="font-family: 'Comic Sans MS',cursive;">Did this for Level 2 and three. ü
 * 13) <span style="font-family: 'Comic Sans MS',cursive;">Made level 2 and 3 backgrounds. ü
 * 14) <span style="font-family: 'Comic Sans MS',cursive;">Made rule for all sprites to hide when they recive "Next Level" for all of the levels and then show again. ü
 * 15) <span style="font-family: 'Comic Sans MS',cursive;">Imported five new cheese sprites and made 5 new numbers. ü
 * 16) <span style="font-family: 'Comic Sans MS',cursive;">Made Elephant sprite to say "What is 8x8?" ü
 * 17) <span style="font-family: 'Comic Sans MS',cursive;">Made rule- when sprite touching sprite 14 broadcast next level 2" ü
 * 18) <span style="font-family: 'Comic Sans MS',cursive;">Made rule the same as above for level 3. ü
 * 19) <span style="font-family: 'Comic Sans MS',cursive;">Made rule- when Sprite 1 touching sprite 18 switch to back ground finish. ü
 * 20) <span style="font-family: 'Comic Sans MS',cursive;">Found some bannana sprites on scratch folder. ü
 * 21) <span style="font-family: 'Comic Sans MS',cursive;">Made rule- when I recive "Next level" show. Did this to five bannana sprites. ü
 * 22) <span style="font-family: 'Comic Sans MS',cursive;">Created a play again button on Fireworks ü
 * 23) <span style="font-family: 'Comic Sans MS',cursive;">Imported play again button. Made the rule "When sprite 54 clicked switched to background level 1" ü
 * 24) <span style="font-family: 'Comic Sans MS',cursive;">Edited my back grounds again. ü
 * 25) <span style="font-family: 'Comic Sans MS',cursive;">Tested my game. ü

A welcome screen with a play button Three levels. A screen inbetween each level telling the player they have completed the level. An end screen with a play again button- that when clicked it goes back to the first player and the player can complete the game

I am very happy with my completed game!

__**Megan:**__ My game "Monica's bumbling day" is going very well I agree with my colleagues that the soft ware is hard to understand but once you get used to it, the features work really welll and its worth it. My game is almost complete I am just adding in a welcome and game over screen. It is a fun and simple game designed to improve hand-eye co-ordination. The person playing controls Monica the mouse and has to dodge the bumble bee's and try and collect the flower at the end, every time you touch a bee, a life is lost and you only have 3 lives - three chances.

1. Found & created sprites ü 2 Suitably renamed sprites ü 3 Made start screen & game over screen ü 4 Imported Sprites ü 5 Added in lives ü 6 Added in neccessary costumes ü 7 Added game over screen ü 8 Made start button ü 9 Added music ü 10 When Monica touches the bee's she has to go to the beginning ü 11 When Monica loses more than three lives : game over screen ü 12 Made Monica move ü 13 Made bee's move ü 14 Made flower hide when Monica touches it ü 15 Added speeches ü 16 Made bee's move up and down in Monica's path ü 17 Chose suitable main game background ü 18 Made last touches to the game, hiding sprites from start screen ü 19 Got others to trial my game and give opinions ü 20 Tested game ü

My game is finally finished! I have come to understand the software and skills associated with scratch, our team has worked hard and we are all very pleased... My game includes A Welcome screen A Flower to collect Start and game over screen

**Evaluation of our games:**
Overall we feel we have successfully achieved our goal, we have each created a game of a different genre and made it work well & efficiently, we have created this wiki about our games well too mostly done by lydia and iszy, we are happy overall with how we have done in each of our games because they alll work and are different and at different levels sof difficulty.

<span style="font-family: 'Comic Sans MS',cursive; font-size: 130%;"> Thank you for visiting our page!